Mike Posted August 4, 2016 Report Share Posted August 4, 2016 I've started this public repo as a learning tool. I'm not sure if other people will be able to use this in the future just by running it. I'd like others to be able to use this as a learning tool and give people who are helping me more context when they're helping me out. I'm also making this because I just don't know the best practices for setting up a pipeline like this, so please if you could offer any critiques or pointers for Python/PySide in general that'd be great. This is a VS 2015 project for windows and will require the user to download their ftrack_api from the ftrackapp website and place the contents of the .tar file in the [root_folder]\modules\ftrack\pythonpath folder. More details will be in the README. The repo: https://github.com/mikebourbeauart/ftrack-from-source Link to comment Share on other sites More sharing options...
Mike Posted August 5, 2016 Author Report Share Posted August 5, 2016 I'm getting Connect to launch properly, and the Maya action shows up, but when I launch Maya the Ftrack Plugin doesn't show up on the menu bar. It looks like Maya isn't picking up on the userSetup.py even though it's connected to the Scripts and PYTHONPATH. I've set up my env vars similar to @tokejepsen's example, so I'm not sure where things are going wrong. When I go to the plug-in manager, I can see ftrackMayaPlugin.py. However, it's not auto-loaded, and when I click "load" I get this message: "Loading ftrack plugin - version 1.0"-- but it doesn't actually load. Here's a printout of relevant env vars from within Maya: PYTHONPATH C:/Program Files (x86)/ngSkinTools/Maya2016-64bit/scripts C:/Program Files/Autodesk/Maya2016/FumeFX/scripts C:/Program Files/Autodesk/Maya2016/plug-ins/bifrost/scripts C:/Program Files/Autodesk/Maya2016/plug-ins/bifrost/scripts/presets C:/Program Files/Autodesk/Maya2016/plug-ins/fbx/scripts C:/Program Files/Autodesk/Maya2016/plug-ins/substance/scripts C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/cafm C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm/ui C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm/ui/brushes C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm/ui/dialogs C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm/ui/fxmodules C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm/ui/tabs C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm/ui/util C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm/ui/widgets C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm/xmaya C:/Program Files/Autodesk/Maya2016/vray/scripts C:/Program Files/PlayblastVR/maya/scripts C:/Program Files/Side Effects Software/Houdini 15.0.393/engine/maya/maya2016/scripts C:/ProgramData/Autodesk/ApplicationPlugins/MayaBonusTools/Contents/scripts C:/Users/mike.bourbeau/Documents/maya/2015-x64/scripts/diament/scripts C:/solidangle/mtoadeploy/2016/scripts D:/Git_Stuff/ftrack-from-source/mb_tests/mb_tests/envs/ftrack-api-env/Lib/site-packages D:/Git_Stuff/ftrack-from-source/mb_tests/mb_tests/modules/ftrack/connect/ftrack-connect-maya/resource/scripts D:/Git_Stuff/ftrack-from-source/mb_tests/mb_tests/modules/ftrack/connect/ftrack-connect-maya/source D:/Git_Stuff/ftrack-from-source/mb_tests/mb_tests/modules/ftrack/connect/ftrack-connect/source D:/Git_Stuff/ftrack-from-source/mb_tests/mb_tests/modules/ftrack/pythonpath/ftrack-python-api/source D:/Git_Stuff/ftrack-from-source/mb_tests/mb_tests/modules/ftrack/pythonpath/ftrack_api D:/Git_Stuff/ftrack-from-source/mb_tests/mb_tests/modules/ftrack/pythonpath/ftrack_api _____________________________________________________________________ PATH C:/Program Files (x86)/Common Files/Intel/Shared Libraries/redist/intel64/compiler C:/Program Files (x86)/Microsoft Visual Studio 14.0/Common7/IDE/CommonExtensions/Microsoft/TeamFoundation/Team Explorer/NativeBinaries/x86 C:/Program Files (x86)/NVIDIA Corporation/PhysX/Common C:/Program Files (x86)/QuickTime/QTSystem/ C:/Program Files (x86)/Skype/Phone/ C:/Program Files (x86)/Windows Kits/10/Windows Performance Toolkit/ C:/Program Files/Autodesk/Maya2016/bin C:/Program Files/Autodesk/Maya2016/bin/Cg C:/Program Files/Autodesk/Maya2016/plug-ins/bifrost/bin C:/Program Files/Autodesk/Maya2016/plug-ins/substance/bin C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/bin C:/Program Files/Git/cmd C:/Program Files/Microsoft DNX/Dnvm/ C:/Program Files/Microsoft Network Monitor 3/ C:/Program Files/Microsoft SQL Server/130/Tools/Binn/ C:/Program Files/Microsoft/Web Platform Installer/ C:/Program Files/Side Effects Software/Houdini 15.0.393/engine/maya/maya2016/../../../bin C:/ProgramData/Oracle/Java/javapath C:/Python27 C:/Python27/Scripts C:/Users/akash.sheladia/.dnx/bin C:/Windows C:/Windows/System32/Wbem C:/Windows/System32/WindowsPowerShell/v1.0/ C:/Windows/system32 C:/solidangle/mtoadeploy/2016/bin _____________________________________________________________________ MAYA_SCRIPT_PATH C:/Program Files (x86)/ngSkinTools/Maya2016-64bit/scripts C:/Program Files/Autodesk/Maya2016/FumeFX/scripts C:/Program Files/Autodesk/Maya2016/plug-ins/bifrost/scripts C:/Program Files/Autodesk/Maya2016/plug-ins/bifrost/scripts/presets C:/Program Files/Autodesk/Maya2016/plug-ins/fbx/scripts C:/Program Files/Autodesk/Maya2016/plug-ins/substance/scripts C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/cafm C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm/ui C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm/ui/brushes C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm/ui/dialogs C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm/ui/fxmodules C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm/ui/tabs C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm/ui/util C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm/ui/widgets C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm/xmaya C:/Program Files/Autodesk/Maya2016/scripts C:/Program Files/Autodesk/Maya2016/scripts/AETemplates C:/Program Files/Autodesk/Maya2016/scripts/FBX C:/Program Files/Autodesk/Maya2016/scripts/cloth C:/Program Files/Autodesk/Maya2016/scripts/fluidEffects C:/Program Files/Autodesk/Maya2016/scripts/fur C:/Program Files/Autodesk/Maya2016/scripts/hair C:/Program Files/Autodesk/Maya2016/scripts/live C:/Program Files/Autodesk/Maya2016/scripts/mayaHIK C:/Program Files/Autodesk/Maya2016/scripts/muscle C:/Program Files/Autodesk/Maya2016/scripts/others C:/Program Files/Autodesk/Maya2016/scripts/paintEffects C:/Program Files/Autodesk/Maya2016/scripts/shelves C:/Program Files/Autodesk/Maya2016/scripts/startup C:/Program Files/Autodesk/Maya2016/scripts/turtle C:/Program Files/Autodesk/Maya2016/scripts/unsupported C:/Program Files/Autodesk/Maya2016/vray/scripts C:/Program Files/PlayblastVR/maya/scripts C:/Program Files/Side Effects Software/Houdini 15.0.393/engine/maya/maya2016/scripts C:/ProgramData/Autodesk/ApplicationPlugins/MayaBonusTools/Contents/scripts C:/ProgramData/Autodesk/ApplicationPlugins/MayaBonusTools/Contents/scripts-2016 C:/ProgramData/Autodesk/ApplicationPlugins/ngskintools/Contents/shelves C:/Users/mike.bourbeau/Documents/maya/2015-x64/scripts/diament/scripts C:/Users/mike.bourbeau/Documents/maya/2016/prefs/markingMenus C:/Users/mike.bourbeau/Documents/maya/2016/prefs/scripts C:/Users/mike.bourbeau/Documents/maya/2016/prefs/shelves C:/Users/mike.bourbeau/Documents/maya/2016/presets C:/Users/mike.bourbeau/Documents/maya/2016/scripts C:/Users/mike.bourbeau/Documents/maya/scripts C:/solidangle/mtoadeploy/2016/scripts D:/Git_Stuff/ftrack-from-source/mb_tests/mb_tests/modules/ftrack/connect/ftrack-connect-maya/resource/scripts S:/__FTRACKTEST/Proj_Mountain_Dew/Episodes/Ep_Dewcision_12345/Seq_CharacterAnimation/Production/Shot_Bikers/TaskRig/Maya/scripts _____________________________________________________________________ MAYA_PLUG_IN_PATH C:/Program Files (x86)/ngSkinTools/Maya2016-64bit/plug-ins C:/Program Files/Autodesk/Maya2016/FumeFX/plug-ins C:/Program Files/Autodesk/Maya2016/bin/plug-ins C:/Program Files/Autodesk/Maya2016/plug-ins/bifrost/plug-ins C:/Program Files/Autodesk/Maya2016/plug-ins/fbx/plug-ins C:/Program Files/Autodesk/Maya2016/plug-ins/substance/plug-ins C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/plug-ins C:/Program Files/Autodesk/Maya2016/vray/plug-ins C:/Program Files/PlayblastVR/maya/plug-ins C:/Program Files/Side Effects Software/Houdini 15.0.393/engine/maya/maya2016/plug-ins C:/ProgramData/Autodesk/ApplicationPlugins/MayaBonusTools/Contents/plug-ins C:/ProgramData/Autodesk/ApplicationPlugins/MayaBonusTools/Contents/plug-ins/win64-2016 C:/ProgramData/Autodesk/ApplicationPlugins/ngskintools/Contents/plug-ins/windows-maya2016-64bit C:/Users/mike.bourbeau/Documents/maya/2015-x64/scripts/diament/plug-ins C:/Users/mike.bourbeau/Documents/maya/2016/plug-ins C:/Users/mike.bourbeau/Documents/maya/plug-ins C:/solidangle/mtoadeploy/2016/plug-ins D:/Git_Stuff/ftrack-from-source/mb_tests/mb_tests/modules/ftrack/connect/ftrack-connect-maya/resource/plug_ins _____________________________________________________________________ FTRACK_CONNECT_MAYA_PLUGINS_PATH D:\Git_Stuff\ftrack-from-source\mb_tests\mb_tests\modules\ftrack\connect\ftrack-connect-maya\resource Link to comment Share on other sites More sharing options...
tokejepsen Posted August 5, 2016 Report Share Posted August 5, 2016 Could you give us a run down of how your repo is working, and how we might test it to get to same result as you? Link to comment Share on other sites More sharing options...
Mike Posted August 5, 2016 Author Report Share Posted August 5, 2016 Sure, I've added this to the repo README. Clone the project Download the API package and place it in the pythonpath folder (like your setup, except I'm using subfolders under pythonpath): Go to yourstudioname.ftrackapp.com site. Go to your account icon in the upper right > System Settings Download the API package Extract the contents of the python-api.tar into this folder It should look like this: +[root_dir] +modules +ftrack +pythonpath +frack_api +clique +requests ftrack.py FTrackCore.egg pyparsing.py six.py websocket.py Manually install the virtual env packages in this dir: [root_dir]/venv/ftrack-api-env (Important because the "site-packages" folder is being added in an env var) In VS you can do this by utilizing the "requirements.txt" file. right clicking on Python Environment "Add Virtual Env" Create it in the proper dir: [root_dir]/venv/ftrack-api-env Right click the new ftrack-api-env "Install from requirements.txt" Just a note-- I tried installing from requirements.txt at home on my laptop and I got an error around the installation of connect which was related to cmake. I ended up having to install the PySide package first and then manually installing the ftrack-connect package through a cmd prompt. Go to [root_dir]/bin/launcher.py> right click and set it as your Startup File. Hit the Start button to launch. I think that's it. Let me know if it something goes wrong. A few notes about the launcher.py: I build an env variable path dictionary there I'm also outputting a log ([root_dir]\logs) that prints out all of the env vars during Ftrack launch so you can see what is being set. Link to comment Share on other sites More sharing options...
Mike Posted August 5, 2016 Author Report Share Posted August 5, 2016 I've noticed that I have to build ftrack-connect after I install it with pip. Do I have to do that for every sub module that I bring into the repo? Link to comment Share on other sites More sharing options...
tokejepsen Posted August 8, 2016 Report Share Posted August 8, 2016 On 8/5/2016 at 10:06 PM, Mike said: I've noticed that I have to build ftrack-connect after I install it with pip What do you mean by "build"? Link to comment Share on other sites More sharing options...
Mike Posted August 8, 2016 Author Report Share Posted August 8, 2016 1 hour ago, tokejepsen said: What do you mean by "build"? I open a console in the ftrack-connect path and run 'python setup.py build'. Otherwise, I get this error: Press any key to continue . . . Traceback (most recent call last): File "C:\Python27\Lib\runpy.py", line 162, in _run_module_as_main "__main__", fname, loader, pkg_name) File "C:\Python27\Lib\runpy.py", line 72, in _run_code exec code in run_globals File "D:\Git_Stuff\ftrack-from-source\mb_tests\mb_tests\modules\ftrack\connect \ftrack-connect\source\ftrack_connect\__main__.py", line 31, in <module> import ftrack_connect.ui.application File "D:\Git_Stuff\ftrack-from-source\mb_tests\mb_tests\modules\ftrack\connect \ftrack-connect\source\ftrack_connect\ui\__init__.py", line 10, in <module> from . import resource as _resource ImportError: cannot import name resource Link to comment Share on other sites More sharing options...
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