eight Posted June 5, 2014 Report Share Posted June 5, 2014 Hi,I'm trying out the Maya plugin.We're currently using a network drive to save all our Maya scenes to, and we have a specific folder structure we try to follow. However, when publishing a Maya scene, it ends up copying the scene to somewhere on my C: drive. Isn't it possible to leave the scene path untouched when publishing? Link to comment Share on other sites More sharing options...
Mattias Seebergs Posted June 5, 2014 Report Share Posted June 5, 2014 Hi, You can set what disk to use on each project on the Info tab in the project's sidebar. Available disks can be set up in Settings (http://support.ftrack.com/customer/portal/articles/1305788-getting-started-with-ftrackplugins) Let me know if you have further questions. Link to comment Share on other sites More sharing options...
eight Posted June 5, 2014 Author Report Share Posted June 5, 2014 Thanks for replying. Your suggestion gets it on the right disk, but the folder structure is still completely under ftrack control. I see looking at the Maya integration help page that this is a feature planned for a future release. Link to comment Share on other sites More sharing options...
Martin Pengelly-Phillips Posted June 9, 2014 Report Share Posted June 9, 2014 You might want to take a look at the newer Locations feature which allows you full control over the structure used (as well as other options). Take a look at the docs at http://api.ftrack.com/developing/locations/index.html, specifically the structure example http://api.ftrack.com/developing/locations/example/structure_plugin.html and let us know how you get on. Link to comment Share on other sites More sharing options...
eight Posted June 11, 2014 Author Report Share Posted June 11, 2014 Thanks for the reply. Locations seems to be the way to go. Since it doesn't seem to be a feature that's in the plugin, I'll have to edit the Python source.I have some questions about locations, but to avoid getting too off topic I'll post in the API section. Link to comment Share on other sites More sharing options...
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