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Status propagation/dependencies


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Hi,

I'm looking for a way how to make dependent statuses. For example our typical shot tasks are animation,hair simulation, cloth simulation and lighting and comp. HFX, CFX and Lighting is of course dependent on animation and Comp on Lighting, so its possible when animation change all these statuses change automaticly? HFX and CFX to Update inpust (to let artist know there is new version) and Lighting to Waiting (to wait until all simulation are done and when they are done change it to Update inputs) and of course Comp also to wait until Lighting is finished.

Thanks

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Hi @Martin Frodl , 
you can provide this feature , implepmenting a custom event listener similar to this one available on our recipes repository.
This example synk the statuses with parent or children entities, but you can adapt it to your needs.

 

in case you need, you can find more information on our dev hub or the api documentation.

hope it helps ! 
L.
 

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