Jump to content

Automatic asset listing in an episode


Kingsize Studio

Recommended Posts

Posted

Hello everyone,

After some days of R&D on Shotgun, I decided to try Ftrack. The interface is much easier to learn and the global visualization way clearer but I'm stucked for some details.

My main question is : after creating a project within it 2 hierarchys following : 

1) TEST_002_PROJET (Project) / EPISODES (Folder) / EPISODE_001 (Episode) / SHOT_001 (Shot) / Different tasks for layout, rendering, animation, etc...

2) TEST_002_PROJET (Project) / CHARACTERS (Folder) / CHARACTER_001 (Asset Build Character) / Different tasks for modeling, rigging, etc...

Is it possible to link, in this type of hierarchy, an asset to several shots ? In my example, my (Asset Build) Character is present in the first shot of the episode and I want to automatically link it to the whole hierarchy (in order to see the asset in the episode).
My goal is to get a complete list of every asset present in an episode with this automatic linking (because assigning every asset to every shot, sequence, episode, etc... manually is time consuming). 

Regards, 

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...