giovani.meneghel 1 Report post Posted November 22, 2013 The "Import" feature in the Projects page works really great, specially in conjunction with Task Templates. But I've noticed we can map columns to Sequences, Shots and Tasks, not to Asset Builds. I would ask for a way to import Asset Builds as well. Imagine there's a lot of assets to be created, if users could just paste a list of asset names, like: Bob, Character; Gun, Prop; Bedroom, Set; and so on..It would save a lot of clicks on the system. Or is there another way to create a bunch of Asset Builds at the same time? Thanks, Giovani. Share this post Link to post Share on other sites
Mattias Lagergren 145 Report post Posted November 23, 2013 Hi Giovani, We're constantly working on improving the importer with new features and error handling. I will add a feature request about being able to import asset builds, it is definitely something we should support. The fastest way at the moment would be to use the Spreadsheet. Go to your Project > Asset builds, right click in the spreadsheet on Asset builds and use the Add menu. Then you can add tasks by right clicking Add, or use task templates. You can also use ctrl+c, ctrl+v (cmd+c, cmd+v on mac) to copy/paste items in the spreadsheet. Thank you for the feedback,Mattias L Share this post Link to post Share on other sites
giovani.meneghel 1 Report post Posted November 25, 2013 Cool, thanks for both clarifying and adding this feature to your roadmap! Share this post Link to post Share on other sites
Fredrik Limsater 41 Report post Posted February 19, 2014 This is scheduled for the development sprint starting next week. We aim to have this included in ftrack 2.5. Sorry for any inconvenience this has caused. Thanks,Fredrik Share this post Link to post Share on other sites