giovani.meneghel Posted November 22, 2013 Report Share Posted November 22, 2013 The "Import" feature in the Projects page works really great, specially in conjunction with Task Templates. But I've noticed we can map columns to Sequences, Shots and Tasks, not to Asset Builds. I would ask for a way to import Asset Builds as well. Imagine there's a lot of assets to be created, if users could just paste a list of asset names, like: Bob, Character; Gun, Prop; Bedroom, Set; and so on..It would save a lot of clicks on the system. Or is there another way to create a bunch of Asset Builds at the same time? Thanks, Giovani. Link to comment Share on other sites More sharing options...
Mattias Lagergren Posted November 23, 2013 Report Share Posted November 23, 2013 Hi Giovani, We're constantly working on improving the importer with new features and error handling. I will add a feature request about being able to import asset builds, it is definitely something we should support. The fastest way at the moment would be to use the Spreadsheet. Go to your Project > Asset builds, right click in the spreadsheet on Asset builds and use the Add menu. Then you can add tasks by right clicking Add, or use task templates. You can also use ctrl+c, ctrl+v (cmd+c, cmd+v on mac) to copy/paste items in the spreadsheet. Thank you for the feedback,Mattias L Link to comment Share on other sites More sharing options...
giovani.meneghel Posted November 25, 2013 Author Report Share Posted November 25, 2013 Cool, thanks for both clarifying and adding this feature to your roadmap! Link to comment Share on other sites More sharing options...
Fredrik Limsater Posted February 19, 2014 Report Share Posted February 19, 2014 This is scheduled for the development sprint starting next week. We aim to have this included in ftrack 2.5. Sorry for any inconvenience this has caused. Thanks,Fredrik Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.