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Asset manager doesn't work


Mike

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Hello,

 

I thought this was an issue with assets coming from the asset build directory, but it looks like this might be a more widespread.

 

I'm working on a rig and have a few sub folders within my scene directory.  One is a master rig folder and another is a paint weight folder.  I'm doing the main rigging in the master and then referencing that master rig into the weights scene so I can animate the rig without worrying about publishing animated controls on the master rig file.  This setup was working great and I could update the rig within the paint weight scene with the asset manager whenever I had any rig changes to commit.  Today, when I went to update the rig in the paint weight file, the asset manager is blank like in my other post.  This is happening consistently throughout our studio for this production and on other projects.  Any thoughts?

 

Mike

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