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Scene textures


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In most co-productions the different parties agree on using the same directory structure ('including drive letters')

This is (still) the safest way to work. (not only for textures)


I'd recommend squinonescolon and his students to do the same...

Do your blood pressure a favour : set up a directory structure 'one time' (at the start of the course) and never worry about paths again, never risk annoying problems on each transfer.


Using the cloud or some kind of network share sollution will work but it might slow down your work considerably (imagine textures consisting of image sequences, 4K textures, etc...). You don't want this kind of stuff to dictate the way you work...

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