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Showing results for tags 'submodule'.
In a previous post, I suggested changing some basic UI behavior in Ftrack. Mattias suggested that I try to make the changes myself (I didn't even realize that was an option!). While incorporating the ftrack-connect clone into my workflow, I came across the concept of submodules for Git. After a ton of trial and error I've finished transitioning my connect project to successfully launch my custom actions from this new ftrack-connect submodule. Now I'm running into some issues with missing dependencies when launching Maya (I haven't tried other programs yet). I'm just trying to launch