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Showing results for tags 'qt'.
Hello, I've updated the ftrack python api (1.3.1) and installed the latest ftrack connect (0.6.2). I can launch an app like Maya from the browser, but my custom plugins within the app aren't finding the Qt.py binding. I have Qt.py in my own virtual env, but it seems to be looking for Qt.py bindings from within the ftrack connect files: ... File "path\ftrack_connect\common.zip\Qt.py", line 251, in <module> File "path\ftrack_connect\common.zip\Qt.py", line 248, in _init ImportError: No Qt binding were found. # Any ideas how to solve this? EDIT: Also, when I try to do so
Hey, We're looking to get some better integrations with ftrack into our own offline interfaces of our pipeline. At this moment we're working off of a great foundation in the studio with an explorer (browser), asset loader, app launcher and lots of other tools. The intentions now are to mix these up with ftrack, like pull thumbnails from ftrack and push information to ftrack upon publishes, etc. As such I'm wondering what way we should go about this. Widgets Would we be designing our own Widgets using the API completely from scratch? Or can we use widgets from connect in ou
Hi I have an action, that creates folders and opens them as an explorer window. This action may not always complete successfully if certain things are not set up correctly. So I want to be able to notify the user that the action has failed. There is a 5 sec time out on actions that presents them as failed if there isn't a reply. Unfortunately as the action can at times take longer than 5secs before it can be determined if it ran OK or not, so I had to reply before doing my stuff. `self.session.event_hub.publish_reply(event,data)` That's all fine, but now I need to provide a fur