Hello, I've updated the ftrack python api (1.3.1) and installed the latest ftrack connect (0.6.2). I can launch an app like Maya from the browser, but my custom plugins within the app aren't finding the Qt.py binding. I have Qt.py in my own virtual env, but it seems to be looking for Qt.py bindings from within the ftrack connect files:
...
File "path\ftrack_connect\common.zip\Qt.py", line 251, in <module>
File "path\ftrack_connect\common.zip\Qt.py", line 248, in _init
ImportError: No Qt binding were found. #
Any ideas how to solve this?
EDIT: Also, when I try to do something like:
from Qt import QtWidgets
I get the same error. So it looks like the Qt.py path isn't on the python path, but it's there when i check using os.getenv in maya