Search the Community

Showing results for tags 'migration'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Company news
    • General announcements
  • ftrack Studio (main app)
    • General discussion
    • Feature requests
    • API
    • Help
    • Actions and Widgets
    • ftrack Go
  • ftrack Review
    • General discussion
    • Feature requests
    • Help
  • Connect and plugins
    • General discussion
    • Connect package releases
    • Feature requests
    • Help
    • Connect plugins releases
  • Advisory Forum
  • Tech preview
    • API
    • New integrations
    • Studio overview
    • ftrack Review

Categories

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 1 result

  1. Hello, I've updated the ftrack python api (1.3.1) and installed the latest ftrack connect (0.6.2). I can launch an app like Maya from the browser, but my custom plugins within the app aren't finding the Qt.py binding. I have Qt.py in my own virtual env, but it seems to be looking for Qt.py bindings from within the ftrack connect files: ... File "path\ftrack_connect\common.zip\Qt.py", line 251, in <module> File "path\ftrack_connect\common.zip\Qt.py", line 248, in _init ImportError: No Qt binding were found. # Any ideas how to solve this? EDIT: Also, when I try to do something like: from Qt import QtWidgets I get the same error. So it looks like the Qt.py path isn't on the python path, but it's there when i check using os.getenv in maya