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Found 5 results

  1. When I upload an asset, such as a video, to a task, the status automatically changes from "Not Started" to "In Progress." Is there a setting that allows me to change the new status to something else, such as a custom status? I've been combing through the workflow documentation, but I can't seem to find anything applicable. Thanks! Joshua Krause
  2. Hello, I'm getting unexpected behavior when I try to delete an Asset with the API. If I delete an Asset on a Task, then list the parent shot's Assets, then that asset is still there. Here's an example I just came up with: taskAssets = task.getAssets()taskAssets[0].delete()shot = task.getParent()shotAssets = shot.getAssets()shotAssets will still have the asset I deleted. Even if I run this several times, the assets I'm trying to delete are still attached to the shot.
  3. Hi I am struggling to work out how to create a new AssetVersion in the new API. I think I have to do the following: Create an Asset -- parented to the shot Create an AssetVersion -- linking to the task and asset Create the Component. Unfortunately I'm getting an error, it seems to want a context_id on the Asset, but I don't know what to give it? I have the following code: location = session.query('Location where name is "ftrack.unmanaged"').first() task = session.query('Task where id is "d4564359-2944-49d4-93fa-b11909f19ff5"').first() shot = session.query
  4. Currently, assets can be linked correctly only to Shots/AssetBuilds. If we link an asset to a task the components of the assetVersion are not resolved anymore.
  5. When I reference an asset build asset with ftrack import I can't see that asset in the asset manager. I can select an item in the tree, but I can't see what it is or what buttons are available.
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