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Everything posted by Jamie Kenyon
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Are there plans to enable this?
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Is it possible with the api to publish the current Maya scene? Maya has been loaded via ftrack-connect, so I have the Shot_ID and Task_ID.
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I do! Thank you @Lorenzo Angeli!
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Is it possible to extend the ftrack menu displayed in Maya?
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Hi @Lorenzo Angeli, Right - thanks for that. So, my bad. The BaseAction class from ftrack_action_handler.action doesn't set the icon attribute. So I just had to reimplement BaseAction._discover() in my subclass. Problem solved. Thanks!
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I'm afraid I still don't see an icon Lorenzo. Neither in the connect app or in the web UI.
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I was wondering if its feasible to create a default asset that will be loaded by the Launch Maya Action? For example: a user chooses the Maya Action from ftrack-connect and it launches Maya, but there is no asset on disk, so we'd need to create a default .mb file with something in it. After poking around the docs and ftrack-connect code, I'm thinking that perhaps the best way to achieve this would be to issue an event, for example, "my-custom-event". I'd have an event listener for this event and the handler could script the generation of the .mb file?
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I was wondering if its possible using the API to get a list of the users for a given role (Producer, Restricted User etc)?
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I'm sure I'm doing something wrong, but.... When using, ftrack_connect.application.ApplicationStore, whatever I supply for "icon" in _discoverApplications(), ftrack-connect always displays the "default" icon and not the one I supply...
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I was wondering if its feasible to create a default asset that will be loaded by the Launch Maya Action? So we choose the Maya Action from ftrack-connect and it launches Maya. But its at this point that I'd like to ensure that there is a default ".mb" file for Maya to load.