colorbleed

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About colorbleed

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  1. Thanks for the elaborate reply. I think this is the biggest thing that has held me back from tackling this before when the new api was just released. Is there an ETA for this rebuild? At this stage it's hard to identify what will maintain backwards compatibility and as such how much rework I'll have to do over time. For now I'll likely work out some widgets (minor features) of my own and jump on the connect train when it's revamped.
  2. Hey, We're looking to get some better integrations with ftrack into our own offline interfaces of our pipeline. At this moment we're working off of a great foundation in the studio with an explorer (browser), asset loader, app launcher and lots of other tools. The intentions now are to mix these up with ftrack, like pull thumbnails from ftrack and push information to ftrack upon publishes, etc. As such I'm wondering what way we should go about this. Widgets Would we be designing our own Widgets using the API completely from scratch? Or can we use widgets from connect in our own interfaces? Are the widgets in connect intended to be used that way? Things that would potentially make it easy to display thumbnails of an asset (or other information)? Connect Would the integrations require a running connect? Or when would we use it specifically? Integrating ftrack into our tools What's the best way to go about this? Any tips from the community are also very welcome! It would be great to have informational up-to-date widgets that are all built to be smoothly cached internally. Yet at this stage it's hard to see if I'm building from the ground up or if there are elements I can connect together to get up and running faster (and even share back?)
  3. I'd be happy to hop on in. e-mail: roy@colorbleed.nl
  4. That sounds very promising. I haven't had much luck cherry-picking the ftrack connect widgets and use it in my own custom GUIs and alike. Would you be able to provide some more insight into how your setup works?
  5. Ok. I restarted the whole process with a clean slate and have it working now. The actual step for pip install that I took was: pip install --target=C:/tmp/target git+https://bitbucket.org/ftrack/ftrack-connect.git@0.1.19#egg=ftrack_connect After that I downloaded the API package from the ftrack server and added it to the PYTHONPATH. I edited the ftrack.py file so it contained my API key and server URL and then launched ftrack connect with `python -m ftrack_connect` succesfully. Sorry for the trouble!
  6. I had actually seen this, but I assumed the pip install also took this dependency along. But I'll download that separately and then it should work? This is the command I was running from a .bat file in the installation directory: pip install --target=%~dp0 git+https://bitbucket.org/ftrack/ftrack-connect.git@0.1.19
  7. Actually. I'm also getting the No module named ftrack error when trying to log in with the window that pops up with `python -m ftrack_connect`. So it still seems something is off with the install. EDIT: Just tried installing again but it seems that no ftrack module gets installed. Is this an issue with 0.1.19? Or do I need to install that separately? Hmm, even more interesting. When browsing that tag on bitbucket it doesn't have the `import ftrack` statement but when installing with `pip install` of that particular tag it does have that statement. It seems that pip install might be messing up somewhere. EDIT2: Does anyone know the exact pip install line to run to install from a specific tag. Just adding `@0.1.19` doesn't seem to do what was needed. I seem to be unable to install this through pip install.
  8. Not sure if related so posting it in the same topic just in case. The ftrack-connect launches fine. But whenever I try to access the widgets through python I'm getting No module named ftrack errors. For example import ftrack_connect.ui.widget.user This will result in that error. Do I need to install an "ftrack" module separately?
  9. Sweet. That fixed it, thanks! Of course now I have other stuff on my hands, but hope to play some more with ftrack-connect soon! Funnily enough when I was at home it didn't show the full editor but only two or three buttons, here it shows fine. Anyway, with the icons in the editor it makes much more sense seeing the code icon! Thanks anyway.
  10. Hey guys, I just tried installing ftrack-connect through `pip install --target=C:\work\pipeline\dev\app\python git+https://bitbucket.org/ftrack/ftrack-connect.git`. The installation seemed to go smooth, but after the installation I tried running the ftrack connect service with: `python -m ftrack_connect`. That gave me the following error: ``` Traceback (most recent call last): File "C:\Python27\lib\runpy.py", line 162, in _run_module_as_main "__main__", fname, loader, pkg_name) File "C:\Python27\lib\runpy.py", line 72, in _run_code exec code in run_globals File "C:\work\pipeline\dev\apps\python\ftrack_connect\__main__.py", line 29, in <module> import ftrack_connect.ui.application File "C:\work\pipeline\dev\apps\python\ftrack_connect\ui\application.py", line 14, in <module> import ftrack_api._centralized_storage_scenario ImportError: No module named _centralized_storage_scenario ``` Any idea what might be going wrong? -- Edit: How can I do code highlighting here on the forum?